A short update
I've been working LOADS on Working Class Monsters and it has been such fun.
The game is really shaping into something polished and with loads more content.
I did promise a new update to the game on Itch a few weeks back... But things got a bit out of hand!
I've been adding a bunch more content:
- New biomes
- New monsters
- New monster behaviours
- A pack shop with different pack types
- A quest system
- A building system
I really wanted this game to be sort of like a canvas. Where you can place things wherever you want and watch the world shape and change. All while collecting some coins!
It's getting there. There's still a lot of work to do. I'm launching a trailer for the game on Youtube tonight. It'll show a bit more of what I'm talking about.
I hope you'll check it out!
Working Class Monsters
Recruit goblins, zombies, yetis! Open packs, build your farm, discover altars, climb talent trees. Incremental fun!
| Status | Prototype |
| Author | HaggisBytes |
| Genre | Strategy |
| Tags | 2D, Casual, Clicker, Colorful, Economy, Endless, Idle, Incremental, Management |
More posts
- Version 0.1.233 days ago
- Version 0.1.144 days ago
- Version 0.145 days ago
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