Version 0.1
Working Class Monsters » Devlog
Hey everyone. Version 0.1 of Working Class Monsters is here with some much requested features. There's a few changes and additions in here that will give you a lot more control over your grid and monster choices.
What's new:
- Monster storage - You can now hold monsters in "storage" before placing them. Simply right click or click 'store' while placing a monster.
- Pick up & move monsters - A heavily requested change; click monsters that are already working to pick them up. Then, either place them elsewhere, store or sell them.
- Selling monsters - You can now click the 'sell' button while placing a monster to sell it for gold.
- Pack discarding - if you get crappy options in your card pack, simply click discard to get a partial refund.
- Run in background - Your monsters will now continue to work and earn gold while you're tabbed out!
Bug Fixes:
- Fixed building activation not properly deducting gold (credit to icedReaper)
Special Thanks 💙
Huge shoutout to the players whose feedback helped shape this update:
bearrittas, DreamWaker, Speculaether, ldyaceina, icedReaper, XAND, MadMilligan, Tea Stained House, Solonder02, GoodGuyGames
Working Class Monsters
Recruit goblins, zombies, yetis! Open packs, build your farm, discover altars, climb talent trees. Incremental fun!
Status | Prototype |
Author | HaggisBytes |
Genre | Strategy |
Tags | 2D, Casual, Clicker, Colorful, Economy, Endless, Idle, Incremental, Management |
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